ENES

Behind the screens

How I built a community marketplace for sharing rewards

Company: Catch®
Release date: June 2024

Catch rewards marketplace screens

Long story short

01The problem

Most rewards expired unused

Shoppers earned 10% back in credits, but most went unused, so many traded them on Facebook instead.

02What I did

A marketplace to share credits

A community pool inside Catch where shoppers donate and claim credits without leaving the app.

03The outcome

+38%

of credits saved from expiring, and 18% more new purchases.

Prototype

Data-backed wins

+38%

Credits saved from expiring

+18%

New purchases sparked

12%

Of credits donated to the pool

The full story

Skip to final designs ↓

Timeline

6 weeks

Team · 4 people

  • Design me
  • PM 1
  • Engineering 2

From observation to opportunity

We combined market research, user feedback, and testing to see how people used credits in and outside of Catch.

What's not working

  • Low stickiness

    Credits don't pull users back to brands.

  • Few connections

    Users may not know others on Catch to share with.

  • Credit abuse

    Users tend to hoard credits to spend as little as possible.

The silver lining

  • Big appetite

    Users share credits on social platforms like Facebook.

  • Feel-good factor

    Giving credits is rewarding on its own.

  • Promo spark

    Quick promos boost engagement, showing marketplace potential.

Our bet

Let shoppers pass on the credits they won’t use, so rewards bring people back instead of expiring.

The concept phase

Based on the insights gathered and the goals we set, I developed a variety of concepts to test with real users and gauge impact and desirability.

Concept 1: gamified marketplace

Concept 1

One-to-one swap

A gamified marketplace where users trade credits, with time limits driving quick actions.

Concept 2: swap for Flex credits

Concept 2

Shape-shift into Flex

A system where users swap unwanted credits for Flex credits, enabling broader engagement.

Concept 3: donate or grab credits

Concept 3

The Catch pool

A marketplace where users donate or grab credits, fostering community engagement.

The tradeoffs

User testing revealed strong preferences, but also surfaced conflicts between what users want and what’s sustainable for the business.

One pool, three ways to use it

At the final stage, I combined user insights, technical limitations, and business goals into one clear direction. The result: a product that met our shared objectives.

Now users can…

1 - Easily browse and grab credits

Credits are now featured prominently on the homepage, with multiple entry points to ensure users can easily find and access them.

Homepage featuring available credits

2 - Give back to the community

Inspired by user feedback that ‘doing good feels good,’ we made credit sharing rewarding while helping the business keep a healthy credit pool.

Donate credits to the community

3 - Buy more. Spend less

We introduced time-sensitive features to encourage repeat visits, while also setting up guardrails to prevent fraud and abuse.

Time-sensitive credit offers

What we learned along the way

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